Mentors, skilled in design, platform development and vertical VR and AR applications, will provide guidance to and help participants breakthrough conceptual and development roadblocks. Mentors act as floating resources for the duration of the hackathon, and help teams define workflow, generate ideas, solve implementation issues and develop final presentations.
The Mentors Team
A. Egon Cholakian PhD is a Visiting Researcher (National Security) at Harvard University, and a retired Physicist / Attorney. His expertise is recognised within the international Dual-use Technology (Surveillance) arena, and he is involved in developing VR / AR Technology for National Security training purposes. He has spoken on the topic of Dual-use technology at Google and Facebook during 2016-17.
Don Stein started an investment fund and angellist syndicate with Larry Braitman (www.braitman.co) and Gil Penchina (www.flight.vc) in 2016 and built this into the most financially backed AR/VR syndicate on Angellist (https://angel.co/virtual-reality-investments/syndicate). They've completed 11 investments, and also co-host monthly AR events with Shasta Ventures and Betaworks.
Jasmine is a graduate student researcher at the MIT Media Lab and the Harvard Graduate School of Design. She is the current president on the GSD’s AR/VR Club and is also the designated Augmented Reality specialist at the Harvard i-Lab. This last summer, she interned in the Magic Lab with one of our sponsors, PlaystationVR, under Richard Marks.
Jeff Bail is an organizer of the Boston VR meetup and has seen it grow to over 3,000 members and spawn the brand new Boston AR meetup. He has worked as a VR software engineer in military simulation systems at local defense contractor VT MÄK. His current interests are in medical applications of VR.
Jeffrey Jacobson Ph.D., has worked in Virtual and Augmented Reality for more than 20 years, developing innovative solutions to interesting problems in education, medicine, construction, architecture, and VR technology development. His academic research on human learning in virtual space is published in the scientific literature and well respected. Today, Dr. Jacobson runs a successful consulting business, EnterpriseVR, advising businesses and professionals on all aspects of VR and AR technology. He is also the lead organizer of BostonVR, the fifth largest VR meetup in the world.
Jenny Guo Co-founder at LumiereVR. Jenny is a cross boarder VR producer and entrepreneur. Her company LumiereVR won the top 10 VR projects 2016 in China, and it was one of the selected companies to be in Vive X accelerator. Jenny has spoken in multiple conferences across the sea including VREdEx, TEDxBohaibay, and JP Morgan Tech Exchange. Jenny studied in Electronic Art and Political Studies at Bard College, and later studied creative producing at Columbia University. She was also the finalist and ambassador at Draper University.
Jonathan is the owner of Parkerhill Reality Labs, an immersive media indie studio. Previously he founded several successful start-ups, and held technical leadership positions at major corporations. He has a master's degree from the MIT Media Lab, authored several books including "Augmented Reality for Developers" and "Unity Virtual Reality Projects". Jonathan is a co-founder of Reality Virtually Hackathon and Mentor Team lead. Twitter:@linojon
Lance McCarthy, a Boston-based developer, is a Microsoft Windows Development MVP, specializing in; UWP (PC and Mobile), Xamarin, Hololens and Mixed Reality. During the day he is a Senior Technical Support Engineer for Progress Software supporting XAML and Xamarin technologies.
I’m a graduate researcher and student at the integrated innovation institute under the College of Engineering, Carnegie Mellon University. My current interests are in astrophysics (did physics15 at Stanford) and image processing with the goal of working on cutting edge technologies like adaptive optics that have made a big difference to scientific and industrial applications. I have design and software development experience using Unity for making various AR/VR and Mixed reality experiences. I have also hacked with devices such as Hololens, Gear Vr, Mobile phones. Also interested in immersive experiences for education and training.
I like organising, attending and mentoring hackathons primarily because of the rapid convergence of ideas towards solving a problem, along with co-evolving a narrative about the impact of the solution.
Sami Ramly is a VR/AR Product Lead, currently the VR Product Management Lead at Wevr (2 out of 10 Best VR products of 2016 according to TechCrunch). Previously, he worked in Product on 3D Printing & 3D Scanning at Microsoft, where he shipped Microsoft's first 3D Scan app for Windows 10. Sami is a VR/AR Mentor at Stanford, UCLA, USC, SIGGRAPH and others. He sits on the VR Advisory Board of UCLAx’s Product Management Program and the Advisory Board of Rabbit Hole VR, Stanford's VR/AR maker community, featured in Business Insider as a place where “the next big thing in VR could come”.
Serena is a product manager at Google, where she works on augmented reality. In particular, Serena recently participated in the launch of Google's ARCore, a developer preview of an SDK for building AR experiences on Android devices. Before joining the AR team at Google, Serena studied computer science with a focus on robotics and human-robot interaction at Harvard.
Purchasing his first computer at age 16 with his own money rather than his first car, Wade Stoddard's passion for technology started at a very young age. Through the years of company positions and various IT titles Wade has grown to understand the important role technology plays in our lives. After the release of VR consumer products in 2016 Wade started a VR events company in Phoenix, AZ. While his company was hosting VR events it became apparent that using VR for training would be vastly more immersive than current computer based solutions. In 2017 Wade started Mind Fusion VR and has great plans to train individuals in a more engaging way.
Kate is a mixed reality practitioner / researcher and developer at Boston Children’s Hospital. Her research focuses on how VR can reduce narcotic use prior to procedures and decrease anxiety in pediatric patients. She is also the co-founder of Hacking Pediatrics an annual pediatric healthcare hackathon